Following up from last week’s reports of Microsoft not allowing a browser app into the marketplace, official word has come down that it was accidentally denied, and should have been let through. Here’s the official comment by Brandon Watson of Microsoft:
I wanted to add something here, as I run the developer platform team for Windows Phone. There was a tester error while reviewing “Surfy” where the app’s functionality was misinterpreted as a different test case. As a result, the app was incorrectly failed. To be clear, alternate web browsers are openly encouraged in the Windows Phone Marketplace. Mistakes happen from time to time, and we have already followed up with the developer to correct this. Surf Cube and Metro Browser are just 2 browsers already on the platform.
As a matter of course, however, we would like to point out that test case 2.1 doesn’t refer to disallowing alternative browsers or rejection due to app primary functionality being a browser experience.
2.1 Your application must be fully functional when acquired from the Windows Phone Marketplace (except for additional data as permitted below), and may not require the user to pay, within the application experience and outside of Windows Phone Marketplace, to activate, unlock, or extend usage of the application. However, applications that do not appear in the Games Hub or are not commonly or elsewhere classified as a game may enable access to additional content for which payment is made outside of Windows Phone Marketplace if you have a pre-existing billing relationship with the user or you require the user to establish a new billing relationship via a web browser.
We’re glad to hear this has been sorted out, and further browsers will be happily accepted into the marketplace.