Camera problem, should be easy fix??
This is a discussion on Camera problem, should be easy fix?? within the Moto Q Hacks forums, part of the Motorola Q Software category; Originally Posted by bamhm182
Sorry for making you mad Guardian. You were just putting it in advanced talk and I ...
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Originally Posted by
bamhm182
Sorry for making you mad Guardian. You were just putting it in advanced talk and I put it in pretty much know nothing speak (no offense 99x)
That is a good point with the computers you have there. I wonder how long it'll be before smartphones hiw where computers are now? I know they're getting far because they're making laptops that can whoop on my computer.
One thing I don't get though, the PSP has like NOTHING over the Q, I think it's got like 25 or so mhz, and I'm not sure about the RAM, and the Q was released just over a year after the PSP, but yet the PSP has a NES, SNES, GBA, Dreamcast, and there's probably a couple more emulators that I'm missing, but the Q's got a NES emulator that runs well, but all the other emulators run terribly. It just seems to me like we'd have some more emulators, I guess the PSP's got a better scene, but still, there's a bit of a scene for the smartphones.
Rant over...
Please don't apologize, I am/was not mad. I am a professional, I don't get mad. It was more of an irk to spend the time trying to help someone and get the whatever treatment. Anyway its been fixed and is a moot point.
On the second part of what you said, if I may add my 2 cents from a developer's perspective. Game machines (whether handheld or playing systems) have ALOT of power and are often even used by researchers to pool them into producing simulations. They contain this power because, 1) they are specialized to perform a specific task (render 3d wireframes in real time based on a designated fps) so they have nothing else to worry about or be tasked with so the resources are all dedicated to that task making it run faster without interuptions and 2) the fact mentioned in #1 also accounts for why the entire game no matter how awesome or beautiful or complex always fits on a single disc because the principle code is reusable due to what its doing (graphics and math processes) and nothing else. This is the reason why game consoles are generally banned as export items to countries on the black list because believe it or not, the simple yet powerful interface can be tied and used to fuel all kinds of nasty weapons. This was also true with arcade games which if you notice fit on a single chip which is now mostly in simple ROM files which you can emulate and run. The emulators are built by programmers to feed the command arguments to the ROM code to make it do what it did on the actual machine. Basically the code is acting as the machine interface that was attached to that chip which is now software handled. This means that the programmers who make the emulators have to have a VERY good understanding of how the original platform worked and generally that means its generalized to other ROMS as well but not always. Sometimes, the way the code is written to emulate is way too bloated or resource intensive to run on a device that handles many other tasks and is not dedicated to running a single or hard coded tasks like a PSP or similar. Anyway, this damn thing got long, sorry...
maybe more on another day....
Last edited by Guardian; 06-11-2008 at 03:23 AM.
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So long story short, the PSP can do it because it doesn't have to worry about people calling and such? Also, I got this out of what you were saying, not sure if you intended this to be said, but the people on the PSP scene understand more about the consoles they're writing the emulator from as well as the PSP than the people on the Q's scene? I don't really know what point you were trying to make with the weapon making part though...
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Originally Posted by
bamhm182
So long story short, the PSP can do it because it doesn't have to worry about people calling and such? Also, I got this out of what you were saying, not sure if you intended this to be said, but the people on the PSP scene understand more about the consoles they're writing the emulator from as well as the PSP than the people on the Q's scene? I don't really know what point you were trying to make with the weapon making part though...
Short answer, YES on both counts. Slight clarification, the reason the PSP people can write better emulators is both that their device is not bogged down by a huge amount of other tasks and processes (segway, disabling McAfee's real-time scan will greatly improve your performance too) and that their platform is a streamlined, specialized and custom one which doesn't have a huge SDK potential outside of what it does. Q is based on the Windows CE platform which has been greatly improved since its days of being written in C and VB to now being written in .NET mobile framework to try and enable more features, more flexibility and more functionality and potential for development. In fact, many of the micronotebook and built-in operating system devices are beginning to use full fledged embedded xp and vista which makes them as good as a regular machine. As such, it has a HUGE code base in its SDK to make it that versatile and complex capable in any area frankly and that makes it harder to learn, harder to code and more likely to have issues. If one was to sit there and simply read out the name of every class in the .net framework, it would be a week before you finished framework one and another few to cover 1.1, 2.0, 2.1, 3 and now 3.5. Just saying.
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The Following 2 Users Say Thank You to Guardian For This Useful Post:
bamhm182 (06-11-2008), wardenclyffe (08-18-2009)
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Gotcha. Thanks for clearing that up for me.
EDIT: Off topic, I know, but is there a way to turn off the keypad light on the Q1? Mine makes a really annoying buzzing sound whenever it's on.
Last edited by bamhm182; 06-11-2008 at 03:56 AM.
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Originally Posted by
bamhm182
Gotcha. Thanks for clearing that up for me.
EDIT: Off topic, I know, but is there a way to turn off the keypad light on the Q1? Mine makes a really annoying buzzing sound whenever it's on.
You are welcome.
try holding the mail/backlight button until i turns off ( 2 keys to the left of the space key ) as suggested and found here: phone-won-t-vibrate-keypad-light-won-t-turn-off
other than that, I don't know what to tell you, as I don't have this problem or experience with the original Q, sorry.
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I meant permanently turn it off, but that's okay, I should be getting a new one in about a week or so.
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Fix for dead referenced link

Originally Posted by
Guardian
You are welcome.
try holding the mail/backlight button until i turns off ( 2 keys to the left of the space key ) as suggested and found here:
phone-won-t-vibrate-keypad-light-won-t-turn-off
other than that, I don't know what to tell you, as I don't have this problem or experience with the original Q, sorry.
That link has an extra HTTP after the good one so here is the fixed link:
http://www.everythingwm.com/forum/mo...tml#post189786
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